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Censoring Itch
I. Dear Reader, There was a big attack on itch and steam this week as payment processors essentially forced the platforms to delist NSFW games or lose the ability to collect money. It’s a bad policy in a number of different ways, including but not limited to the fact that it disproportionately affects queer creators.…
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Streaming Bastionland
I. Dear Reader, I got back from vacation and quickly became overwhelmed, which wasn’t helped by me catching a convention cold. The weekend had too many things happening all at once and hence, the newsletter is coming to you on a Monday. Two of those weekend things was a session zero for a new campaign…
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Jubensha in Malaysia
I. Dear Reader Half a newsletter this week but unlike previously, this time it’s just this section and no links. Because I’m still travelling, I have been (blessedly) less online during that time. I’ve made it from Singapore to Malaysia! It’s not exactly a majestic journey. They’re neighbours. My flight basically started descending almost as…
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Dispatch from Singapore
I. Dear Reader I’m writing this week from Singapore. I’m on break. Well, mostly on break, because I just visited a D&D play studio, which is a place where professional Dungeon Masters run paid games for people, using fancy maps, minis, music, lighting, and stuff like that. They have more than 50 DMs running games…
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Looking Up & Down
I. Dear Reader, Last week, I talked about a technique we’ve been doing while paying the delicious folk horror game, Harvest. Looking back, I was using the word “freeform” to refer to the unstructured nature of the roleplaying as well as the unstructured nature of the game. The scene-planning technique is probably more about the…
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Sliding Into Freeform
I. Dear Reader, I started recently playing Harvest by Luke Jordan and very quickly ran into my usual struggles with Belonging outside Belonging games: they’re basically freeform games. And honestly, if you asked me at the start of the year, I would’ve said I didn’t really enjoy freeform and it wasn’t for me. (Despite the…
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Another Quick One
I. Dear Reader, Been a long week, work-wise, so no preamble from me. Enjoy the links! Yours recoveringly, Thomas II. Media of the Week III. Links of the Week From the archive: IV. Small Ads All links in the newsletter are completely based on my own interest. But to help support my work, this section…
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Possible Landscapes
I. Dear Reader, I’ve had two essays published over at Rascal in the last month that I’m really proud of. The first was a look at Austin Walker’s Realis, which I turned into a history of surrealism. The second was this week’s review of Impossible Landscapes. I mentioned wanting to run Impossible Landscapes back in…
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June Mini-Letter
I. Dear Reader, I was on vacation this week so enjoy another issue with just the links! Yours mountain-ly, Thomas II. Media of the Week No TTRPG stuff this week so I’m going to share something full aware that most people simply don’t have time for it: this six hour review of a Japanese dating-sim…
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New Games on Itch: April-May 2025
I. Dear Reader Another edition of my regular round-up of new games on itch. If this is the first time you’re seeing one of these: many of these games came through this form but others I just stumbled across. I haven’t played or read them but each of them has something that made me sit…