• October Roundup

    I. Dear Reader, It’s a day late and just the links this week because I had another extremely busy weekend. On top of everything else, I’m househunting and that has ended up being more physically and emotionally taxing than I thought. I’ll catch you next week! Yours housingly, Thomas II. Media of the Week III.…


  • Shadowrundown

    I. Dear Reader, Last Monday, I published a 4000+ word half-report, half-essay about Shadowrun on Rascal News. The big thing that the article does is talk about how there’s a lot of negativity about Shadowrun as a game but the more I asked around, that negativity seemed to actually be about how the publisher Catalyst…


  • Almost About Challenge

    I. Dear Reader One of the big things I’ve been meaning to talk about for a very long time is seemingly large divide between people who want their games to be about overcoming challenge and people who don’t. This is tricky to talk about because it’s a conversation about, among other things, language and psychology.…


  • Expressionist Play

    I. Dear Reader, This week, there was a lot of buzz in indie RPG circles around jay dragon’s Expressionist Games Manifesto. You can see this as the culmination of jay dragon’s interest in RPG theory and experimental game design into this exploration about a specific type of game or approach to roleplay that she wants…


  • August Mini-Letter

    I. Dear Reader, Just the links this weeks as I get this one out a little late (again). Next week, it’ll be the 5th anniversary of the newsletter and that’s something, right? I’m thinking about how to mark the occasion here but in the analog world, I’ll be eating cheesecake. Hope you’re having an okay…


  • Censoring Itch

    I. Dear Reader, There was a big attack on itch and steam this week as payment processors essentially forced the platforms to delist NSFW games or lose the ability to collect money. It’s a bad policy in a number of different ways, including but not limited to the fact that it disproportionately affects queer creators.…


  • Why talking about RPGs can suck

    I. Dear Reader, Over on Bluesky, there was some conversation about one of the long-running cyclical conversation that happens in RPG spaces. This time, it was about the category of statement that goes something like “I hacked D&D to run Cyberpunk 2077, just as god intended” to quote the original poster. To put it another…


  • Games of the Year 2024

    I. Dear Reader Today, I join the proud tradition of making up award categories as an excuse to talk about games (shoutout to the Ramanan Sivaranjan Awards for Excellence in Gaming). I don’t have a cool name for the awards yet but here they are anyway: Game That Made My Brain Ask “What The Hell…


  • 2024 in Review

    I. Dear Reader, Over on Yes Indie’d, I get together with Quinns to do a look back on the year – for Quinns Quest, for me, for RPGs in general. I’ll repeat some of those things here for all the people who don’t like podcasts but this will just be a general look-back on the…


  • Best of the Newsletter 2024

    I. Dear Reader, Here’s ten of my favourite bits of writing from the newsletter this year. Thanks as well for reading and coming along with me for a whole year of posts. If you’ve got 5 minutes, I would greatly appreciate you filling out the annual survey! Last year, it helped me understand who my…