• Why talking about RPGs can suck

    I. Dear Reader, Over on Bluesky, there was some conversation about one of the long-running cyclical conversation that happens in RPG spaces. This time, it was about the category of statement that goes something like “I hacked D&D to run Cyberpunk 2077, just as god intended” to quote the original poster. To put it another…


  • Scenarios!

    I. Dear Reader, I’ve been thinking about scenarios and railroading and ease of GMing. Let me take a step back. GMing is hard. It’s not so hard that people don’t constantly just learn how to do it on their own but it’s hard enough that many people don’t do it. It’s also hard to talk…


  • April Mini-letter

    I. Dear Reader, Just the links this week! See you next time, Thomas II. Media of the Week III. Links of the Week From the archive: IV. Small Ads All links in the newsletter are completely based on my own interest. But to help support my work, this section contains sponsored links and advertisements. If…


  • Prep Preferences & Interpretive Labour

    I. Dear Reader, I’ve started three campaigns recently with three different games. But the thing I want to talk about is how they’ve each demanded three different kinds of prep. That isn’t something I’ve really thought about in the past. Prep is prep, you know. Names, places, animals, things, we’ve all done it, we get…


  • The Godzilla Cipher

    I. Dear Reader There are lots of Godzilla movies—around 40 across Japanese and English. Each of those movies showcase a monster but at the same time, they showcase more than that. Godzilla is usually born from nuclear fallout. The destruction he causes are the ripples of a greater disaster, the fear he elicits an echo…


  • New Itch Games Dec to March 2025

    I. Dear Reader, I missed an edition of this regular round-up of new games on itch. If this is the first time you’re seeing one of these: they are mostly games that came through this form. I haven’t played or read them but each of them has something that made me sit up and pay…


  • The Answer Is Always Both

    I. Dear Reader Thanks to everyone who replied after last week’s post! I received lots of positive feedback on both ideas, which is easily the best outcome I could’ve asked for. Lots of people were thinking about how much work it would be and that was also really kind. I really appreciate that. The end…


  • The Future of the Newsletter

    I. Dear Reader, Recently, I’ve been thinking a lot about what this newsletter is about. We’re coming up on the 5th year anniversary, that’s part of it. But also, come the weekend, I’m often struggling to figure out what goes here now. Curation is the heart of the show, of course. But what about this…


  • Good March

    I. Dear Reader, Taking my regularly planned break from writing this section this week but I’ve got a cool announcement for next time. I think I’ve figured out a running series to explore over the course of the next few months. Till then, have a safe week, Thomas II. Media of the Week III. Links…


  • South Korea

    I. Dear Reader, I published an article on Rascal News this week about the Korean RPG scene and I thought I’d tell you the story of that story. Around late November last year, I was listening to the Korea episode of the World of RPGs podcast. In that podcast, the host Moritz speaks to a…