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Subjectivity
I. Dear Reader, One of the things I figured out this year is that writing about games is a celebration of subjectivity, of personal experience. There’s been a long semi-academic debate about how to review games (going back at least to Robin Laws’ essay The Hidden Art) and I think I let it trick me…
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List of Lists
I. Dear Reader, I don’t know if it’s just me but even though it’s mid-November, I’m already in end-of-year mode. My two regular tables seem to reflect that as well. One went on hiatus till the new year. The other is still going but we’re hitting what will probably the last session of our god-killing…
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Media Week
I. Dear Reader, It’s a media-heavy issue this time as I catch up on weeks of people releasing stuff to watch and listen to. There’s actually so much media that I’ve decided to save some reading links for next week. I hope you’re all doing well and thanks for reading! Unreasonably confident that next week…
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Two Weeks In One
I. Dear Reader, It finally happened. I missed a week of the newsletter. I don’t know if I’ve unintentionally skipped a week ever in the five years I’ve been doing this. Given that, I want to take it seriously. I don’t like admitting I’ve spread myself too thin but that’s basically what happened. Normally, I…
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Big Reveals
I. Dear Reader, A while ago, I wrote about an Apocalypse World: Burned Over game that I was running. My players decided that they wanted to kill the psychic maelstrom and that led to a series of conversations where we skipped forward in time into a world where those initial characters had succeeded. The new…
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October Roundup
I. Dear Reader, It’s a day late and just the links this week because I had another extremely busy weekend. On top of everything else, I’m househunting and that has ended up being more physically and emotionally taxing than I thought. I’ll catch you next week! Yours housingly, Thomas II. Media of the Week III.…
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Shadowrundown
I. Dear Reader, Last Monday, I published a 4000+ word half-report, half-essay about Shadowrun on Rascal News. The big thing that the article does is talk about how there’s a lot of negativity about Shadowrun as a game but the more I asked around, that negativity seemed to actually be about how the publisher Catalyst…
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Almost About Challenge
I. Dear Reader One of the big things I’ve been meaning to talk about for a very long time is seemingly large divide between people who want their games to be about overcoming challenge and people who don’t. This is tricky to talk about because it’s a conversation about, among other things, language and psychology.…
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Triangulation
I. Dear Reader, The latest Quinns Quest dropped this week reviewing multi-award-winning game, Triangle Agency. The review generated a lot of discussion — though most of it is beyond closed doors, in discords that can’t be linked to and so on. A lot of that discussion was spurred by tension around it being a “bad…
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Expressionist Play
I. Dear Reader, This week, there was a lot of buzz in indie RPG circles around jay dragon’s Expressionist Games Manifesto. You can see this as the culmination of jay dragon’s interest in RPG theory and experimental game design into this exploration about a specific type of game or approach to roleplay that she wants…