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#99: Everything Old
I. Dear Reader, I know some people get annoyed by the fact that a lot of RPG discussions are repititive but I don’t. This is for many reasons but let me just illustrate one of them today. So Jason Tocci, designer of 24xx and other games, has been posting previews of his new game, Alight,…
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#98: Play Culture or Why I Play How I Play
I. Dear Reader So let’s agree that there is this thing called “storygame play culture”. Oh, what is it? I’m not really sure. Retired Adventurer has a take on it but while it’s a very good essay, that section is not particularly useful. But I don’t really have a very good explanation either. So let…
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#97: Making Mysteries
I. Dear Reader, I had a playtest last week of a mystery game I’m working on and I came out of it… well, relieved. It’s a game based on For The Queen. Which, for those who missed me blabbing about it earlier, is a game entirely consisting of taking turns, drawing cards, and answering prompts…
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#96: The GMing Workload
I. Dear Reader, This week, I’m having complex feelings about a recent’ fantastic post from Lowell Francis on the Gauntlet blog. In this blog, describes the five faces of the GM: GM as traffic manager, GM as meeting manager, GM as interviewer, GM as showrunner, GM as counselor. Lowell is a designer as well as…
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#95: Nebulas and the Forge
in some sense, these titles exist only for fun. just good links. I. Dear Reader, Busy week for me so I’ll just use this space to point you fine folks to a new charity bundle on itch raising money for the victims of gun violence in Buffalo. Includes Psi*Run, A Land Once Magic and Fake…
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#94: Rules-Lite Game Type
I. Dear Reader, This week I’ve been thinking about the term “rules-light” (or “rules-lite” depending on your fancy). It’s a quality of a game that a lot of people really appreciate. And for good reason! It’s nice to not have to read hundreds of pages. But at the same time, it feels a bit like…
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#93: Stealing the Throne, Spire & More
I. Dear Reader I had a mid-week session of The Sword, The Crown and the Unspeakable Power cancel recently. In its place, we spun up a one shot of Stealing the Throne by Nick Bate. Stealing the Throne is a very slick, very fast playing storygame about a crew of thieves pulling off the heist…
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#92: Movement in Video Games, Talking in TTRPGs
I. Dear Reader, Video games are quite good. I recently started playing them again after a gap of around 15 years and I’m really enjoying catching up on everything I’ve missed. One interesting facet of videogames is how they make movement fun. Running, climbing, jumping, gliding – these are all things you can do in…
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#91: NSR, Elusive Shift & More
I. Dear Reader, I don’t know if you’ve heard the term NSR or New School Revolution. Layla (aka Pandatheist) revisited the term after blogging about it three years ago, laying out the tastes of designers and players who use the term. Yochai Gal who started the discord community followed up with a post about how…
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#90: Aotearoa!
I. Dear Reader, (Due to some technical issues, this is one day late!) We continue the Games From Around The World series this week with a trip to Aotearoa or New Zealand courtesy Jack Blair. Jack is the designer of Sea Legs, Space Legs, and A Game That Will Force You to Stop Procrastinating Your…