#126: Immoria, +1 Forward, & more!

Saying goodbye to a podcast as well as the first compass for our game of i’m sorry did you say street magic

I. Dear Reader,

I had my first session of the year with a session zero for a game of Spire where I’m playing my favourite class, the train wizard/historian.

Also, I moved all the stuff about City23 to its own section, one scroll down. We’ve got a name, Immoria. And I’m excited to read for what you all do with our first compass!

But this week’s main story is actually a substitute for the Media of the Week section. Because two lovely podcasts called it quits this week.

One was the Gauntlet Podcast whose last episode was a mammoth 2 hour Game of the Year special where lots of people called in and nominated their favourite games (including me, spoiler it was Bloodclotte). It’s a great listen with lots of games getting shouted out.

The second podcast to do a curtain call was the podcast about everything PbtA, +1 Forward. The hosts, Rich Rogers and Rach Shelkey, finished off with an episode about Lessons Learned in 2022. The end of +1 Forward is an interesting time to think about PbtA as a school of design. The RPG scene is big and diverse. I’m sure for many people after more than a decade, the puzzle of PbtA might feel solved – its depths plumbed and secrets revealed.

At the same time, every month on the rpg subreddit, there is a post about where people are wrestling with their first PbtA game, its approach to running and playing games.

So in case this doesn’t already exist, here’s my hacked-together “Introduction to PbtA” master class series from +1 Forward. It was an excuse to wander through the archives, hope you enjoy:

I think it’s safe to say the design movement has matured but it’s a bit sad to know that there isn’t podcast dedicated to covering it anymore.

Yours from the back catalogue,

Thomas



II. City23: Immoria

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